5.3/Zones
- Robot starting line is on border of alliance-zone and bumps.
- Tags should be seeable enough to calibrate early-on… camera angle?
5.4/Hub
- Long distance shooting is doable… check w/ mech+design
5.5/Bump
- 6.5in (nice) tall, 73in wide…
- must slow down in auto/repulsor
5.6/Trench
- Trench clearance is 22.25in tall
- Would be nice to fit under, but giving up ∞ balls may not be worth it
5.7/Depot
- Athena or Botini-style ground intake (see mech+design)
5.8/Tower
- Go for an Tyr-style climb, probably.
- See climbing clearance, we should be able to do at least L2
- (i.e. climb to L1 → L2).
- Figure out how swinging would work with only one arm to hold on
5.9.2/Outpost
- We may want to be able to intake this way
- If not, ground intake should be reliable enough (see mech)
- Are all over the place
- See if we can start either in the middle or in front of 14+13+12 or 7 to get a good reading
- May need to mount >1 camera, or orient robot to start
- Will be better with predetermined starting orientation
6.4/Periods
- each shift is 25 seconds, what to do during time off? Defense? Hoarding? Check S+S