5.3/Zones

  • Robot starting line is on border of alliance-zone and bumps.
  • Tags should be seeable enough to calibrate early-on… camera angle?

5.4/Hub

  • Long distance shooting is doable… check w/ mech+design

5.5/Bump

  • 6.5in (nice) tall, 73in wide…
  • must slow down in auto/repulsor

5.6/Trench

  • Trench clearance is 22.25in tall
  • Would be nice to fit under, but giving up balls may not be worth it

5.7/Depot

  • Athena or Botini-style ground intake (see mech+design)

5.8/Tower

  • Go for an Tyr-style climb, probably.
  • See climbing clearance, we should be able to do at least L2
    • (i.e. climb to L1 L2).
    • Figure out how swinging would work with only one arm to hold on

5.9.2/Outpost

  • We may want to be able to intake this way
  • If not, ground intake should be reliable enough (see mech)

5.11/AprilTags

  • Are all over the place
  • See if we can start either in the middle or in front of 14+13+12 or 7 to get a good reading
    • May need to mount camera, or orient robot to start
    • Will be better with predetermined starting orientation

6.4/Periods

  • each shift is 25 seconds, what to do during time off? Defense? Hoarding? Check S+S